It’s long overdue that I try my hand at writing a multi-threaded program. Being a wanna-be game technology developer, it’s past time for me to learn to use OpenGL for graphics as well. So why not roll both of these learning exercises in to one? If you’re not familiar with Conways Game of Life, [see […]
I’ve been working on an assembler for the byte-code to a virtual machine for a few days. During this process, I encountered the need to convert hex strings such as “AFEE5C” to their binary equivalent, each 8-bit hex value (eg. “FF”) being single bytes equivalent to a single char in C. So I wrote a […]